#ifndef _TEXT_H_
#define _TEXT_H_

#include "Entity.h"
#include <string>

class Text:public Entity
{
public:
	Text();
	const SQChar* getText() const;
	void setText(const SQChar* text);
	virtual void serialize(SquirrelObject& out) const;
	virtual void deserialize(SquirrelObject& in);
	virtual ~Text(){};
private:
	sf::String shape_impl;
	wstring text;//no I'm not insane
};

#endif